www.gusucode.com > VC++ ResSkin 界面美化的皮肤控件应用演示-源码程序 > VC++ ResSkin 界面美化的皮肤控件应用演示-源码程序/code/ResSkin.cpp

    // ResSkin.cpp : Defines the class behaviors for the application.
// Download by http://www.NewXing.com

#include "stdafx.h"
#include "ResSkin.h"
#include "ResSkinDlg.h"
#include "appface.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CResSkinApp

BEGIN_MESSAGE_MAP(CResSkinApp, CWinApp)
	//{{AFX_MSG_MAP(CResSkinApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CResSkinApp construction

CResSkinApp::CResSkinApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CResSkinApp object

CResSkinApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CResSkinApp initialization

BOOL CResSkinApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CAppFace af ;  //line 1
	af.Start(_T("IDR_MY_URF"),GTP_LOAD_RESOURCE,NULL,_T("MYTYPE"),NULL) ;   //line 2
	/*
	if(HRSRC hr = ::FindResource(NULL,"IDR_MY_URF","MYTYPE"))
	{
		ULONG nResSize = ::SizeofResource(NULL,hr) ;
		if(HGLOBAL hz = ::LoadResource(NULL,hr))
		{
			char* p = (char*)LockResource(hz);
			if(p)
				af.Start(p,GTP_LOAD_MEMORY,nResSize,NULL,NULL) ;
		}	
	}
*/
	CResSkinDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	af.Remove() ; //Line 3
	
	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}